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Video Games And Violence

AIR DATE: February 6, 2013
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Following the Sandy Hook shootings, politicians and pundits showed a renewed interest in finding causes of violent behavior. Some research shows a link between people who play video games and people who are agressive. But are video games just the new scapegoat, along with heavy metal music and violent movies?

 

GUESTS

Craig Anderson, Iowa State University Psychology Professor

Chris Ainsworth, video game creator and journalist

Bob Irwin, Owner, The Gun Store

Patrick Miller, Editor, Game Developer Magazine

 

 



    Video Games And Violence
    Hey look, science vs anecdotes. And to ...
    -Ed Macauley
    My daughter just turned 13 and I figured it ...
    -Louis Graham
    Asking if there is a correlation between ...
    -MichaelB
    Join the Conversation   
    Join the Discussion
    COMMENTS:
    Hey look, science vs anecdotes. And to KNPR: You have a show on videogames and don't invite any of the local developers. Thanks.
    Ed MacauleyFeb 6, 2013 10:15:03 AM
    The phones do work... I'm sure you could get through
    Louis GrahamFeb 6, 2013 10:25:56 AM
    I share an office with three people, can't really talk on the phone. :)
    Ed MacauleyFeb 6, 2013 10:30:52 AM
    Chris Ainsworth is insufficient?
    Louis GrahamFeb 6, 2013 10:37:52 AM


    My daughter just turned 13 and I figured it was time for her to learn how to shoot. I took her to the range, we started shooting and I noticed she would always shoot the target in the right shoulder, as opposed to the center of the rib cage. I asked why and her response set me back. She said in "Grand Theft Auto" if you shoot the guy in the shoulder blood sprays out in the air. I had to bring her back to the reality that this gun was real and any target she would be shooting at in real life has a family...Grand Theft Auto is no longer in my home.
    Louis GrahamFeb 6, 2013 10:08:32 AM
    Louis, the Grand Theft Auto Franchise is rated M for Mature. According to the ESRB that means "Content is generally suitable for ages 17 and up. May contain intense violence, blood and gore, sexual content and/or strong language."
    Ed MacauleyFeb 6, 2013 10:17:18 AM
    Thus.... it's no longer in my house... My kid is already in college prep classes, I can just imagine what a 17 year old drop out on drugs is envisioning while playing this game... I am sure all the socially balanced kids who play these games eventually understand what the ramifications of shooting a real gun are, it's the ones that aren't socially balanced/on drugs/ mental defects/ etc. that I'm wondering about.
    Louis GrahamFeb 6, 2013 10:23:56 AM


    Asking if there is a correlation between playing violent video games and actual violence is a weak question. Correlation does not imply causation.
    MichaelBFeb 6, 2013 10:06:59 AM


    When I first heard about Sandy Hook, I jumped on the internet to read the breaking news. As I was waiting to read about real life terror, death, and gun violence, I had to watch a video game advertisement glorifying terror, death, and gun violence. I feel the root of the problem is glamorized gun violence through movies and video games. We're worried that girls internalize false self imagines by all the 'perfect' women they see in magazines and movies, shouldn't we also be worried about the false perceptions of violence boys see in video games and movies? It is NEVER okay for a kid to think it is okay to kill another person, video game or not. By the way, there are many non-violent video games that develop skills to break down and analyze problems.
    AnnaFeb 6, 2013 10:00:42 AM


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    02/06/13 RUNDOWN
    Brooks Refuses Leave Of Absence And Attorney Accuses Commission Of Violating Open Meeting Laws
    The Future Of The Teachers Health Trust
    Video Games And Violence
    Reverse Engineering at Area 51


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